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Wednesday, July 19, 2017

X-amining Uncanny X-Men #301

May 1993

In a Nutshell
Fitzroy attacks Forge & Mystique.

Writer: Scott Lobdell
Pencils: John Romita Jr.
Inks: Dan Green
Letterer: Chris Eliopoulis
Colorist: Steve Buccellato
Editor: Bob Harras
Master Mold: Tom DeFalco

Fitzroy tortures Selene in order to attract the Gamesmaster's attention and call a meeting of the Upstarts. There, the Gamesmaster reveals their next high profile target will be Forge. At the X-Mansion, Colossus tends to his sick sister, while Moira & Xavier debate sharing their suspicions that Illyana is infected with the Legacy Virus. Xavier says he is bringing someone in to interface with the Shi'ar diagnostic equipment to be sure. Meanwhile, Storm & Bishop are en route to Forge's home in Eagle Plaza when they detect an energy surge in the area. At Eagle Plaza, Fitzroy attacks Forge & Mystique. Forge sends Mystique to call for help, then does his best to fend off Fitzroy. At the X-Mansion, Mystique's call sends the rest of the X-Men racing to respond. At Eagle Plaza, Fitzroy overpowers Forge, but is briefly distracted by Mystique returning in the form of Bishop. But after seeing through the ruse, Fitzroy triggers a massive explosion, just as Storm arrives outside Eagle Plaza.

Firsts and Other Notables
Forge, continuing his mini-return to the series begun in issue #299, is named the next target of the Upstarts, as Gamesmaster rattles off a bunch of stuff about how important he is to the future, none of which every really comes to fruition, because Upstarts.

And Mystique is with him as well, as Forge is attempting to help heal her mind (his "official" explanation for leaving the X-Men in issue #290). To that end, he has tasked her with keeping one form for an extended period of time, and Destiny's death in issue #255 is suggested as the culprit behind her issues. Their time together here could also be read as the fulfilment of Destiny's pre-death prediction that Forge & Mystique would end up together (which, at the time, seemed far-fetched, since Mystique was blaming Forge for the "death" of Rogue during "Fall of the Mutants").

Along with Forge, we get the return of his Aerie, site of several significant X-Men events in the past (including the first appearances of Forge & Mystique, also drawn by John Romita Jr.).

Selene appears briefly in this issue, last seen in issue #283, having been captured off-panel by Fitzroy and tortured to get Gamesmaster's attention. She also reveals that she formed the Upstarts, but like so much else involving the Upstarts, little comes of this; her next appearance will be in a backup story in an Excalibur annual, with her next sustained appearance coming in X-Man.

This issue references both Uncanny X-Men Annual #17 (which was published after this issue and I'll be reviewing next week), which features, amongst other things, Mastermind dying of the Legacy virus (which Moira uses as evidence that Illyana is similarly afflicted here) and Colossus being injured such that he can no longer transform back to flesh-and-blood.

Sienna Blaze also appears amongst the Upstarts in this issue, despite her technical first appearance in X-Men Unlimited #1 not being published until after this issue as well (not unlike how Gambit's first appearance is really X-Men Annual #14 but everyone just accepts that its Uncanny X-Men #266)), with the events of that issue referenced as well.

This issue mentions Bishop's sister for the first time, revealing she killed Fitzroy's mother; she will eventually get a name - Shard - and join Bishop in the present (sort of) to serve as one of the many anchors around the neck of post-"Age of Apocalypse" X-Factor.

En route to Eagle Plaza, Storm & Bishop discuss Bishop's response to Jubilee asking if he and Storm are dating (with Storm telling him the correct answer is an emphatic "no"), a bit of dialogue that might be directed at the writers of those "when are the two black characters going to start dating?" letters that pop up occasionally in the letter column.

Opal pops up in this issue; apparently Iceman has been bombarding her with flowers since their disastrous last date (in issue #289-290), but he gets called away before they talk about anything significant.

A Work in Progress
It's noted that Fitzroy's toady Bantam is kept around as a means of cataloging Fitzroy's various temporal portals, suggesting once created they stick around in some form.

A bunch of procedural stuff involving the Upstarts is established here: only the current leader of their competition can summon the Gamesmaster , the rest must get his attention, usually through the creation of significant pain, and whomever calls the meeting gets first dibs on whichever target the Gamesmaster declares.

A narrative caption also refers to Gamesmaster as a young man, whereas I've always assumed he was older (probably because he's bald).

Other Upstarts business: the Gamesmaster reveals that the White Queen is not dead, merely in coma, following the events of issues #281-283, as mentioned last issue, Fitzroy's points for killing Magneto are currently in "arbitration,", and  Graydon Creed is shown weight-lifting, with his "quantity not quality" approach to the competition mentioned again despite the fact that we have yet to see him do much.

Since X-Men #20, Illyana has been moved from a traditional bed in a traditional room to a high tech Romita Jr. chamber.

Forge notes that he didn't pass word on to Xavier about the remains of Asteroid M that he investigated in issue #299.

Fitzroy refers to Forge as "Genesis", just as Bishop did in X-Men #8.

Apparently, Fitzroy's father took pleasure in humiliating him.

Austin's Analysis
Wedged between two big "return of Magneto" issues (and a another notable event in issue #303), the little two-part story that begins here tends to get overshadowed, and it's not hard to see why. Much of it is predicated on Lobdell furthering the dud of an Upstarts story which, in hindsight, turns out to be a minor blip in the history of the X-Men. So as a result, the most interesting stuff in this issue happens on the periphery: Colossus' ongoing issues, the simmering Legacy virus storyline, the check-in with Forge & Mystique. Even a Forge/Storm reunion, and the possibility of addressing their awkward break-up, is held for next issue. Romita Jr. turns in some high-energy, bombastic art (he makes the most out of Armored Fitzroy), and it's especially fun to have him once again drawing Forge fighting back against a more powerful foe in his Eagle Plaza Aerie (and featuring Forge & Mystique in the same spot where he drew their first appearances), but it's otherwise a fairly unremarkable issue.

Next Issue
Next week, the X-Cutioner (no relation to the previous crossover's title) makes his debut in Uncanny X-Men Annual #17.

Collected Editions



  1. This issue mentions Bishop's sister for the first time, revealing she killed Fitzroy's mother; she will eventually get a name - Shard - and join Bishop in the present (sort of) to serve as one of the many anchors around the neck of post-"Age of Apocalypse" X-Factor.

    She also will feature in ANNUAL #17 like other things, as you noted, mentioned in this issue. It's good that happenings in an ANNUAL get so much lip service on the actual book. Doesn't happen too often, to the extent that kind of you start to suspect the canonicality of an Annual story.

    I don't know everything feels so disconnected from the previous visits at the Eagle Plaza, and it's only made worse by it being portrayed by JRjr in his all-new, all-different form. It's maybe such a pre-#200 Claremontian setting that everything that's different now gets highlighted. Selene as the new kids' plaything and stuff. Ugh.

  2. It s Cortez's points that are in arbitration, not Fitzroy's.

  3. And here we have the last gasp of the Gold Team proper in Uncanny.

    It's admirable that incoming writers Lobdell and Nicieza were not only able to deliver an entertaining, cohesive crossover in X-Cutioner's Song as their trial by fire, but also manage to circle back to the Upstarts subplot without really missing a beat. Some of the earlier hints don't quite track - Selene going from would-be puppeteer (I guess?) based on her cameo in #283 to Fitzroy's prisoner, for example. Her appearance here can't be coincidental, so I'm assuming Lobdell either had a story in mind moving her from point A to point B (maybe Gamesmaster double-crossed her to make things more interesting) or he's willfully being selective with the continuity. Lobdell and Nicieza are also dodgy about the exact nature of the prize the Upstarts are competing for; Selene's earlier appearance hinted in the direction of a poisoned chalice, but perhaps that's been rendered moot by her circumstances now. It's hard to see where Lee and Portacio were going with this thing in the first place, and I can't imagine we lost some great payoff as a consequence of their departure.

    I'm not sure I've ever fully understood how Fitzroy's powers work. He absorbs "lifeforce" to open one-way time portals, with the entrance in the future and the exit in the past, or vice-versa. He "end" he opens in his actual physical vicinity can be either the entrance or the exit. The one-way limitation is an inexplicable overcomplication, but alright. A portal will not allow passage if it doesn't have sufficient juice for all occupants. And yet... evidently these things remain active in some fashion, hence needing Bantam to "catalog" them? Huh? Does that mean some unsuspecting bystander can wander into a random time portal Fitzroy left hanging around? It just seems like a very handwave-y justification for giving Fitzroy a toady. I know this is all utter nonsense at the end of the day, but Lobdell did have a tendency towards incoherent or internally inconsistent explanations for characters' powers that sticks out more on the re-read.

    1. Tell me about it! To this day I still don't quite understand how Synch's power worked. He could kind of duplicate powers, but not exactly. I don't even remember what I found confusing about it back then; I just know it seemed more complicated than it should have been.

  4. It's almost like Lobdell plotted this one just to welcome Romita back, with the revisits of trappings from his first run such as Forge, his Aerie, and the cameo from Selene. I wonder if he had any of that in mind as he wrote this one?

    "... the Gamesmaster reveals that the White Queen is not dead, merely in coma, following the events of issues #281-283..."

    It's funny; I read this as a back issue at some point after the White Queen came back a year or so later, but I had already read 281-283 some time earlier -- so I always knew she was in a coma and it never occurred to me we were supposed to wonder if she'd been dead!


  5. // the first appearances of Forge & Mystique, also drawn by John Romita Jr. //

    I assumed "Mystique" was a typo for someone else until this point was repeated in your Analysis. It could be I’m totally misunderstanding you, but Mystique’s X-Men debut was in #141, drawn by John Byrne, years before Forge showed up; her very first printed appearance was in Ms. Marvel #16, penciled by Jim Mooney, although she was apparently designed by that issue’s cover artist, Dave Cockrum.


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